[CSE4170] ǻ ׷Ƚ

(Introduction to Computer Graphics)

2017г⵵ 1б

J  : ǻͰа (ihm@sogang.ac.kr, AS-905, 02-705-8493)

J  : 3

J  ð : 13:30-14:45, 12:00-13:15, AS-510

J  ð:

J  ȹ: 2017 ( ð )

J  : (jane22th@sogang.ac.kr, AS-914, 02-711-5278)

J  Խ: 43-170-01

 

J  OpenGL 3 ׷Ƚ α׷: (μ) (03/03)

 

J  ڷ I (102) ̸ ߼ (03/04)

 

J  α׷(1703-01): freeGLUT API ̸ ߼ (03/06)

 

J  GLUT ڷ (03/06)

J  GLUT 3 Specification (from www.opengl.org) (pdf) (HTML) (03/06)

J  freeGLUT ڷ (03/06)

 

J  OpenGL 4.2 Quick Reference Card (from www.khronos.org) (03/06)

  OpenGL Core Profile Compatibility Profile غ .

J  OpenGL 4.5 Quick Reference Card (from www.khronos.org)  (03/06)

 

J  ڷ II (365) ̸ ߼ (03/10)

 

J  α׷(1703-02): OpenGL 2 Ϻȯ ̸ ߼ (03/10)

 

J  HW1: OpenGL API Լ 2 ȯ (03/21)

 

( )

 

J  2001~2016 ̸ ߼ (03/27)

-      ߰ CSE4170Midterms_01-16.pdf

-      CSE4170Finals_01-16.pdf

 

J  α׷(1703-03): glm::lookAt() Լ glm::perspective() Լ ̸ ߼ (03/28)

 

J  α׷(1703-04): 콺 ϴ ī޶ ȸ ̸ ߼ (04/03)

 

J  α׷(1703-05): 콺 ϴ ī޶ ̵/ȸ ̸ ߼ (04/05)

 

J  HW2: OpenGL API Լ 3 ȯ ī޶ (04/10)

 

J  ڷ III (223) ̸ ߼ (04/24)

image008

 

J  ߰  (04/21)


J  α׷(1703-06): Gouraud shading ȿ ̸ ߼ (05/01)

 

J  α׷(1703-07): Phong shading ȿ ð (05/01)

 

J  HW3: OpenGL Lighting Equation (05/15)

 

J  α׷(1703-08): Phong shading ̵ ȿ ̸ ߼ (05/15)

 

J  ڷ IV (205) ̸ ߼ (05/15)

image008

 

 

J  HW4: OpenGL Shading Language ̵ ȿ (05/24)

 

 

J  α׷(1703-09): Texture mapping ȿ ̸ ߼ (05/22)

 

 

 

J  α׷(1703-10): Color blending ȿ ̸ ߼ (05/26)

 

 

J  HW5: OpenGL ES ǽð 3D  (06/05)

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J   (06/16)

 

J  α׷(1703-11): Texture mapping ׸ ȿ (06/16)